![]() Halfling Necromancer - Again, you get the luck mechanic but also a way to have a permanent luck advantage with the Necromancer, which will always keep your luck above the minimum. I recommend playing the starting missions from the Golden Realms campaign to experience this combo in action.Ħ. All Warlord Halfling Warlord class units will benefit from luck, some get fireworks, and other unique abilities that make the combo uniquely fun and strong. Halfling Warlord - Halfling have extremely weak racial units whereas the Warlord Class units are the opposite. Orc Sorceror - Same reason as Dwarves, you get a great support unit and T3, and Sorceror is heavily reliant on high value production units, since they only get one.ĥ. Their T3 knights and T3 exalted are both strong and different, so no wasted units. Human Theocrat - Their priests get a double heal and their evangelists have range. The combo is also thematically on point.ģ. Dwarf Dreadnaught - Forge priests and Firstborn are 100% fire immune therefore, they will take no damage when you use unstable mana core to damage every other unit on the field during late game. They work well with Sorceror because Sorceror is heavily reliant on support units and is lacking in high value production units, in that they only have one as a Class.Ģ. ![]() Dwarf Sorceror - Works remarkably well because Dwarves have one of the best support units with forge priest, which has an independant heal and a strong T3 unit with Firstborn. ![]() I am not ranking them, but these are some of my favorite Race Class Combos.ġ.
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